Matrix Control

Learn creating a Matrix Control for a matrix display using Windows App SDK with this Tutorial

Matrix Control

Matrix Control shows how to create a Matrix to display the Time or Date using Windows App SDK.

Step 1

Follow Setup and Start on how to get Setup and Install what you need for Visual Studio 2022 and Windows App SDK.

In Windows 11 choose Start and then find or search for Visual Studio 2022 and then select it.
Visual Studio 2022
Once Visual Studio 2022 has started select Create a new project.
Create a new project
Then choose the Blank App, Packages (WinUI in Desktop) and then select Next.
Blank App, Packages (WinUI in Desktop)
After that in Configure your new project type in the Project name as MatrixControl, then select a Location and then select Create to start a new Solution.
Configure project

Step 2

Then in Visual Studio within Solution Explorer for the Solution, right click on the Project shown below the Solution and then select Add then New Item…

Add New Item

Step 3

Then in Add New Item from the C# Items list, select Code and then select Code File from the list next to this, then type in the name of Matrix.cs and then Click on Add.

Add New Code File

Step 4

Then from Solution Explorer for the Solution double-click on Matrix.cs to see the Code for the User Control.
Solution Explorer Matrix.cs

Step 5

You will now be in the View for the Code of Matrix.cs, within this type the following Code:


using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Data;
using Microsoft.UI.Xaml.Media;
using Microsoft.UI.Xaml.Shapes;
using System;
using System.Collections.Generic;
using System.Linq;

namespace MatrixControl;

public enum Sources
{
    Value, Time, Date, TimeDate
}

public class Matrix : StackPanel
{
    private readonly byte[][] table =
    {
        // Table 0 - 4

        // Table 5 - 9

        // Table Minus, Slash, Colon & Space

    };

    // Constants & Members

    // Dependency Properties & Properties

    // Add Element & Add Section Methods

    // Set Layout & Add Layout Methods

    // Value Property & Constructor

}
                                    

There are using statements for the User Control, a namespace for MatrixControl with an enum for the Sources of the Matrix Control along with a class of Matrix that will represent the User Control.

Step 6

Then in the namespace of MatrixControl in the class of Matrix after the Comment of // Table 0 - 4 type the following Code for the table which will represent values between 0 and 4:


new byte[] {
0,0,0,0,0,0,0,0,
0,1,1,1,1,1,1,0,
0,1,1,0,0,1,1,0,
0,1,1,0,0,1,1,0,
0,1,1,0,0,1,1,0,
0,1,1,1,1,1,1,0,
0,0,0,0,0,0,0,0
}, // 0
new byte[] {
0,0,0,0,0,0,0,0,
0,0,0,1,1,0,0,0,
0,1,1,1,1,0,0,0,
0,0,0,1,1,0,0,0,
0,0,0,1,1,0,0,0,
0,0,0,1,1,0,0,0,
0,0,0,0,0,0,0,0
}, // 1 
new byte[] {
0,0,0,0,0,0,0,0,
0,1,1,1,1,1,1,0,
0,0,0,0,0,1,1,0,
0,1,1,1,1,1,1,0,
0,1,1,0,0,0,0,0,
0,1,1,1,1,1,1,0,
0,0,0,0,0,0,0,0
}, // 2
new byte[] {
0,0,0,0,0,0,0,0,
0,1,1,1,1,1,1,0,
0,0,0,0,0,1,1,0,
0,1,1,1,1,1,1,0,
0,0,0,0,0,1,1,0,
0,1,1,1,1,1,1,0,
0,0,0,0,0,0,0,0
}, // 3
new byte[] {
0,0,0,0,0,0,0,0,
0,1,1,0,0,1,1,0,
0,1,1,0,0,1,1,0,
0,1,1,1,1,1,1,0,
0,0,0,0,0,1,1,0,
0,0,0,0,0,1,1,0,
0,0,0,0,0,0,0,0
}, // 4
                                    

Step 7

While still in the namespace of MatrixControl in the class of Matrix after the Comment of // Table 5 - 9 type the following Code for the table which will represent values between 5 and 9:


new byte[] {
0,0,0,0,0,0,0,0,
0,1,1,1,1,1,1,0,
0,1,1,0,0,0,0,0,
0,1,1,1,1,1,1,0,
0,0,0,0,0,1,1,0,
0,1,1,1,1,1,1,0,
0,0,0,0,0,0,0,0
}, // 5
new byte[] {
0,0,0,0,0,0,0,0,
0,1,1,1,1,1,1,0,
0,1,1,0,0,0,0,0,
0,1,1,1,1,1,1,0,
0,1,1,0,0,1,1,0,
0,1,1,1,1,1,1,0,
0,0,0,0,0,0,0,0
}, // 6
new byte[] {
0,0,0,0,0,0,0,0,
0,1,1,1,1,1,1,0,
0,0,0,0,0,1,1,0,
0,0,0,0,0,1,1,0,
0,0,0,0,0,1,1,0,
0,0,0,0,0,1,1,0,
0,0,0,0,0,0,0,0
}, // 7
new byte[] {
0,0,0,0,0,0,0,0,
0,1,1,1,1,1,1,0,
0,1,1,0,0,1,1,0,
0,1,1,1,1,1,1,0,
0,1,1,0,0,1,1,0,
0,1,1,1,1,1,1,0,
0,0,0,0,0,0,0,0
}, // 8
new byte[] {
0,0,0,0,0,0,0,0,
0,1,1,1,1,1,1,0,
0,1,1,0,0,1,1,0,
0,1,1,1,1,1,1,0,
0,0,0,0,0,1,1,0,
0,1,1,1,1,1,1,0,
0,0,0,0,0,0,0,0
}, // 9
                                    

Step 8

While still in the namespace of MatrixControl in the class of Matrix after the Comment of // Table Minus, Slash, Colon & Space type the following Code for the table which will represent a Minus, Slash, Colon, and Space:


new byte[] {
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,1,1,1,1,1,1,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0
}, // Minus
new byte[] {
0,0,0,0,0,0,0,0,
0,0,0,0,0,1,1,0,
0,0,0,0,1,1,0,0,
0,0,0,1,1,0,0,0,
0,0,1,1,0,0,0,0,
0,1,1,0,0,0,0,0,
0,0,0,0,0,0,0,0
}, // Slash
new byte[] {
0,0,0,0,0,0,0,0,
0,0,0,1,1,0,0,0,
0,0,0,1,1,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,1,1,0,0,0,
0,0,0,1,1,0,0,0,
0,0,0,0,0,0,0,0
}, // Colon
new byte[] {
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0
} // Space                                            
                                    

Step 9

While still in the namespace of MatrixControl in the class of Matrix after the Comment of // Constants & Members type the following Constant and Members:


private readonly List<char> glyphs = new()
{
    '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '-', '/', ':', ' '
};

private const string time = "HH:mm:ss";
private const string date = "dd/MM/yyyy";
private const string date_time = "HH:mm:ss dd/MM/yyyy";
private const string invalid_source = "Invalid argument";
private const int padding = 1;
private const int columns = 8;
private const int rows = 7;

private string _value;
private int _count;
                                    

The Constants include an Array of glyphs that will represent what can be displayed including Digits or Minus, Slash, Colon, and Space along with Members for the Matrix Control.

Step 10

While still in the namespace of MatrixControl in the class of Matrix after the Comment of // Dependency Properties & Properties type the following Dependency Properties and Properties


public static readonly DependencyProperty ForegroundProperty =
DependencyProperty.Register(nameof(Foreground), typeof(Brush),
typeof(Matrix), null);

public static readonly DependencyProperty SourceProperty =
DependencyProperty.Register(nameof(Source), typeof(Sources),
typeof(Matrix), new PropertyMetadata(Sources.Time));

public static readonly DependencyProperty SizeProperty =
DependencyProperty.Register(nameof(Size), typeof(UIElement),
typeof(Matrix), new PropertyMetadata(4));

public Brush Foreground
{
    get { return (Brush)GetValue(ForegroundProperty); }
    set { SetValue(ForegroundProperty, value); }
}

public Sources Source
{
    get { return (Sources)GetValue(SourceProperty); }
    set { SetValue(SourceProperty, value); }
}

public int Size
{
    get { return (int)GetValue(SizeProperty); }
    set { SetValue(SizeProperty, value); }
}
                                    

The Dependency Properties or Properties for the User Control can be customised for the Matrix Control.

Step 11

While still in the namespace of MatrixControl in the class of Matrix after the Comment of // Add Element & Add Section Methods type the following Methods:


private Rectangle AddElement(string name, int left, int top)
{
    var element = new Rectangle()
    {
        Tag = name,
        Opacity = 0,
        RadiusX = 1,
        RadiusY = 1,
        Width = Size,
        Height = Size,
        Margin = new Thickness(2)
    };
    element.SetBinding(Shape.FillProperty, new Binding()
    {
        Path = new PropertyPath(nameof(Foreground)),
        Mode = BindingMode.TwoWay,
        Source = this
    });
    Canvas.SetLeft(element, left);
    Canvas.SetTop(element, top);
    return element;
}

private void AddSection(string name)
{
    int x = 0;
    int y = 0;
    int index = 0;
    var section = new Canvas()
    {
        Tag = name,
        Height = rows * Size,
        Width = columns * Size
    };
    for (int row = 0; row < rows; row++)
    {
        for (int column = 0; column < columns; column++)
        {
            section.Children.Add(AddElement($"{name}.{index}", x, y));
            x = x + Size + padding;
            index++;
        }
        x = 0;
        y = y + Size + padding;
    }
    Children.Add(section);
}
                                    

The Method of AddElement will be used to create an element for the Matrix Control which is used by AddSection.

Step 12

While still in the namespace of MatrixControl in the class of Matrix after the Comment of // Set Layout & Add Layout Methods type the following Methods:


private void SetLayout(string name, char glyph)
{
    var layout = Children.Cast<Canvas>()
        .FirstOrDefault(f => (string)f.Tag == name);
    int pos = glyphs.IndexOf(glyph);
    byte[] values = table[pos];
    for (int index = 0; index < layout.Children.Count; index++)
    {
        layout.Children.Cast<Rectangle>()
        .FirstOrDefault(f => (string)f.Tag == $"{name}.{index}")
        .Opacity = values[index];
    }
}

private void AddLayout()
{
    var array = _value.ToCharArray();
    var length = array.Length;
    var list = Enumerable.Range(0, length);
    if (_count != length)
    {
        Children.Clear();
        foreach (int item in list)
        {
            AddSection(item.ToString());
        }
        _count = length;
    }
    foreach (int item in list)
    {
        SetLayout(item.ToString(), array[item]);
    }
}
                                    

The Method of SetLayout will display the appropriate value for the Matrix Control by setting the Opacity and AddLayout will setup the display of the Matrix Control.

Step 13

While still in the namespace of MatrixControl in the class of Matrix after the Comment of // Value Property & Constructor type the following Property and Constructor:


public string Value
{
    get { return _value; }
    set { _value = value; AddLayout(); }
}

public Matrix()
{
    Orientation = Orientation.Horizontal;
    var timer = new DispatcherTimer()
    {
        Interval = TimeSpan.FromMilliseconds(250)
    };
    timer.Tick += (object s, object args) =>
    {
        if (Source != Sources.Value)
        {
            var format = Source switch
            {
                Sources.Time => time,
                Sources.Date => date,
                Sources.TimeDate => date_time,
                _ => throw new ArgumentException(invalid_source)
            };
            Value = DateTime.Now.ToString(format);
        }
    };
    timer.Start();
}
                                    

The Property of Value will setup the display of the Matrix Control using the Method of AddLayout and the Constructor will setup a DispatcherTimer to be used to display the Value of the Matrix Control.

Step 14

Within Solution Explorer for the Solution double-click on MainWindow.xaml to see the XAML for the Main Window.
Solution Explorer MainWindow.xaml

Step 15

In the XAML for MainWindow.xaml there will be some XAML for a StackPanel, this should be Removed:


<StackPanel Orientation="Horizontal" 
HorizontalAlignment="Center" VerticalAlignment="Center">
    <Button x:Name="myButton" Click="myButton_Click">Click Me</Button>
</StackPanel>
                                    

Step 16

While still in the XAML for MainWindow.xaml above </Window>, type in the following XAML:

                            
<Viewbox>
    <local:Matrix Padding="50" Source="Time" 
    Foreground="{ThemeResource AccentButtonBackground}" />
</Viewbox>
                                    

This XAML contains a ViewBox and the User Control of Matrix with the Source set to Time.

Step 17

Within Solution Explorer for the Solution select the arrow next to MainWindow.xaml then double-click on MainWindow.xaml.cs to see the Code for the Main Window.
Solution Explorer MainWindow.xaml.cs

Step 18

In the Code for MainWindow.xaml.cs there be a Method of myButton_Click(...) this should be Removed by removing the following:


private void myButton_Click(object sender, RoutedEventArgs e)
{
    myButton.Content = "Clicked";
}
                                    

Step 19

That completes the Windows App SDK application. In Visual Studio 2022 from the Toolbar select MatrixControl (Package) to Start the application.
MatrixControl (Package)

Step 20

Once running you will see the Matrix Control displaying the current Time.

Matrix Control Running and Output

Step 21

To Exit the Windows App SDK application, select the Close button from the top right of the application as that concludes this Tutorial for Windows App SDK from tutorialr.com!
Close application