Lucky Lotto
Learn creating Lucky Lotto using Windows App SDK with this Tutorial
Lucky Lotto shows how you can generate randomised lottery numbers and display these using a control from NuGet using the Windows App SDK.
Step 1
Follow Setup and Start on how to get Setup and Install what you need for Visual Studio 2022 and Windows App SDK.
Step 2
Then in Visual Studio within Solution Explorer for the Solution, right click on the Project shown below the Solution and then select Manage NuGet Packages...
Step 3
Then in the NuGet Package Manager from the Browse tab search for Comentsys.Toolkit.WindowsAppSdk and then select Comentsys.Toolkit.WindowsAppSdk by Comentsys as indicated and select Install
This will add the package for Comentsys.Toolkit.WindowsAppSdk to your Project. If you get the Preview Changes screen saying Visual Studio is about to make changes to this solution. Click OK to proceed with the changes listed below. You can read the message and then select OK to Install the package, then you can close the tab for Nuget: LuckyLotto by selecting the x next to it.
Step 4
Then in Visual Studio within Solution Explorer for the Solution, right click on the Project shown below the Solution and then select Add then New Item…
Step 5
Then in Add New Item from the C# Items list, select Code and then select Code File from the list next to this, then type in the name of Library.cs and then Click on Add.
Step 6
You will now be in the View for the Code of Library.cs, within this type the following Code:
using Comentsys.Toolkit.WindowsAppSdk;
using Microsoft.UI;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Media;
using System;
using System.Collections.Generic;
using System.Linq;
using Windows.UI;
public class Library
{
private static readonly Dictionary<int, Color> _style = new()
{
{ 0, Colors.White },
{ 10, Colors.RoyalBlue },
{ 20, Colors.HotPink },
{ 30, Colors.MediumSpringGreen },
{ 40, Colors.Gold },
{ 50, Colors.Indigo }
};
private readonly Random _random = new((int)DateTime.UtcNow.Ticks);
private List<int> Choose(int minimum, int maximum, int total) =>
Enumerable.Range(minimum, maximum)
.OrderBy(r => _random.Next(minimum, maximum))
.Take(total).ToList();
// Other Methods
}
The Class that has been defined in so far Library.cs has using for the package of Comentsys.Toolkit.WindowsAppSdk amongst others needed.
Then there is a Dictionary of _style to represent the different Colours of Lottery Balls but it can be changed to match the numbers in
your Country, these are the ones used in the UK and Random which will be used to select randomised numbers from. Then there is Choose
which will generate an enumerable of numbers, in this case of int then it will use Random to shuffle them randomly and then can just
return the amount of numbers needed, using Take and then convert this to a List that will be returned using Arrow Syntax with the =>
for an expression body based Method.
Step 7
While still in the Class for Library.cs and after the Comment of // Other Methods type in the following other Methods:
private void Add(StackPanel panel, int value)
{
Color style = _style.Where(w => value > w.Key)
.Select(s => s.Value).LastOrDefault();
var piece = new Piece()
{
Foreground = new SolidColorBrush(Colors.Black),
Stroke = new SolidColorBrush(style),
Value = value.ToString()
};
panel.Children.Add(piece);
}
public void New(StackPanel panel)
{
panel.Children.Clear();
panel.CornerRadius = new CornerRadius(10);
panel.Background = new SolidColorBrush(Colors.WhiteSmoke);
var numbers = Choose(1, 59, 6);
numbers.Sort();
foreach (int number in numbers)
{
Add(panel, number);
}
}
The Method of Add will get a style as a Color using the Dictionary of _style and the value passed in then it creates a Piece
which is a control from Comentsys.Toolkit.WindowsAppSdk and this is added to the StackPanel that is passed into the Method.
Then there is the Method of New which takes a StackPanel and sets this up, then some numbers are chosen using Choose and
are sorted with Sort then each of these are added to the StackPanel using Add.
Step 8
Step 9
In the XAML for MainWindow.xaml there will be some XAML for a StackPanel, this should be Removed:
<StackPanel Orientation="Horizontal"
HorizontalAlignment="Center" VerticalAlignment="Center">
<Button x:Name="myButton" Click="myButton_Click">Click Me</Button>
</StackPanel>
Step 10
While still in the XAML for MainWindow.xaml above </Window>, type in the following XAML:
<Grid>
<Viewbox>
<StackPanel Margin="50" Name="Display" Orientation="Horizontal"
HorizontalAlignment="Center" VerticalAlignment="Center" Loaded="New"/>
</Viewbox>
<CommandBar VerticalAlignment="Bottom">
<AppBarButton Icon="Page2" Label="New" Click="New"/>
</CommandBar>
</Grid>
This XAML contains a Grid with a Viewbox which will Scale a StackPanel.
It has a Loaded event handler for New which is also shared by the AppBarButton.
Step 11
Step 12
In the Code for MainWindow.xaml.cs there be a Method of myButton_Click(...) this should be Removed by removing the following:
private void myButton_Click(object sender, RoutedEventArgs e)
{
myButton.Content = "Clicked";
}
Step 13
Once myButton_Click(...) has been removed, within the Constructor of public MainWindow() { ... } and below the line of this.InitializeComponent(); type in the following Code:
private readonly Library _library = new();
private void New(object sender, RoutedEventArgs e) =>
_library.New(Display);
Here an Instance of Library is created then below this is the Method of New that will be used with Event Handler
from the XAML, this Method uses Arrow Syntax with the => for an expression body which is useful when a Method only has one line.
Step 14
Step 15
Once running you should see the Piece elements showing some lottery number and you can select New to pick different numbers as many times as needed to get a set of numbers you like.
Step 16